svg_report 344 src/scene_manager/loader_svg.c if (e) svg_report(parser, e, "Error storing embedded IRI data"); svg_report 409 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "unknown datatype for animate transform"); svg_report 450 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "Missing attributeName attribute on %s", gf_node_get_name((GF_Node *)anim->animation_elt)); svg_report 924 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "Skipping unknown event handler %s on node %s", att->name, name); svg_report 934 src/scene_manager/loader_svg.c svg_report(parser, e, "Error parsing attribute %s on node %s", att->name, name); svg_report 945 src/scene_manager/loader_svg.c svg_report(parser, GF_BAD_PARAM, "Invalid value %s for node %s %s", node_name, name, att->name); svg_report 966 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "Skipping attribute %s on node %s", att->name, name); svg_report 1121 src/scene_manager/loader_svg.c if (!atNode) return svg_report(parser, GF_BAD_PARAM, "Missing node ref for command"); svg_report 1126 src/scene_manager/loader_svg.c if (!parser->command->node) return svg_report(parser, GF_BAD_PARAM, "Cannot find node node ref %s for command", atNode); svg_report 1161 src/scene_manager/loader_svg.c if (!atNode) return svg_report(parser, GF_BAD_PARAM, "Missing node ref for command"); svg_report 1163 src/scene_manager/loader_svg.c if (!parser->command->node) return svg_report(parser, GF_BAD_PARAM, "Cannot find node node ref %s for command", atNode); svg_report 1172 src/scene_manager/loader_svg.c if (!atAtt) return svg_report(parser, GF_BAD_PARAM, "Missing attribute name for command"); svg_report 1215 src/scene_manager/loader_svg.c if (!opNode) return svg_report(parser, GF_BAD_PARAM, "Cannot find operand element %s for command", atOperandNode); svg_report 1217 src/scene_manager/loader_svg.c if (!atValue && (!atOperandNode || !atOperandAtt) ) return svg_report(parser, GF_BAD_PARAM, "Missing attribute value for command"); svg_report 1244 src/scene_manager/loader_svg.c if (!atNode) return svg_report(parser, GF_BAD_PARAM, "Missing node ref for command"); svg_report 1248 src/scene_manager/loader_svg.c if (!parser->command->node) return svg_report(parser, GF_BAD_PARAM, "Cannot find node node ref %s for command", atNode); svg_report 1265 src/scene_manager/loader_svg.c if (!atEvent) return svg_report(parser, GF_BAD_PARAM, "Missing event name for command"); svg_report 1266 src/scene_manager/loader_svg.c if (!atNode) return svg_report(parser, GF_BAD_PARAM, "Missing node ref for command"); svg_report 1270 src/scene_manager/loader_svg.c if (!parser->command->node) return svg_report(parser, GF_BAD_PARAM, "Cannot find node node ref %s for command", atNode); svg_report 1400 src/scene_manager/loader_svg.c if (!esd) svg_report(parser, GF_BAD_PARAM, "Invalid LASER Header"); svg_report 1578 src/scene_manager/loader_svg.c svg_report(parser, GF_BAD_PARAM, "LASeR sceneUnit not defined for command %s", name); svg_report 1668 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "Warning: LASeR cannot replace children with a mix of text nodes and elements - ignoring text\n"); svg_report 1753 src/scene_manager/loader_svg.c svg_report(parser, GF_BAD_PARAM, "SVG depth mismatch: expecting </%s> got </%s>", the_name, name); svg_report 1815 src/scene_manager/loader_svg.c svg_report(parser, GF_BAD_PARAM, "SVG depth mismatch"); svg_report 1850 src/scene_manager/loader_svg.c svg_report(parser, GF_OK, "Warning: LASeR cannot replace children with a mix of text nodes and elements - ignoring text\n"); svg_report 1986 src/scene_manager/loader_svg.c svg_report(parser, e, "Error initializing SAX parser: %s", gf_xml_sax_get_error(parser->sax_parser) ); svg_report 2043 src/scene_manager/loader_svg.c if (e<0) return svg_report(parser, e, "Unable to parse file %s: %s", load->fileName, gf_xml_sax_get_error(parser->sax_parser) ); svg_report 2091 src/scene_manager/loader_svg.c if (e<0) svg_report(parser, e, "Unable to parse chunk: %s", gf_xml_sax_get_error(parser->sax_parser) );