visual_3d_check_collisions 527 src/compositor/mpeg4_layer_3d.c visual_3d_check_collisions(tr_state, NULL, l->children); visual_3d_check_collisions 885 src/compositor/visual_manager_3d.c visual_3d_check_collisions(tr_state, root_node, NULL); visual_3d_check_collisions 95 src/compositor/visual_manager_3d.h void visual_3d_check_collisions(GF_TraverseState *tr_state, GF_Node *root_node, GF_ChildNodeItem *node_list);