visual_3d_register_context  123 src/compositor/mpeg4_geometry_2d.c 				visual_3d_register_context(tr_state, shape->geometry);
visual_3d_register_context   63 src/compositor/visual_manager_3d.h void visual_3d_register_context(GF_TraverseState *tr_state, GF_Node *node_to_draw);