visual_3d_set_background_state 361 src/compositor/mpeg4_background.c visual_3d_set_background_state(tr_state->visual, 1); visual_3d_set_background_state 446 src/compositor/mpeg4_background.c visual_3d_set_background_state(tr_state->visual, 0); visual_3d_set_background_state 230 src/compositor/mpeg4_background2d.c visual_3d_set_background_state(tr_state->visual, 1); visual_3d_set_background_state 239 src/compositor/mpeg4_background2d.c visual_3d_set_background_state(tr_state->visual, 0); visual_3d_set_background_state 309 src/compositor/mpeg4_background2d.c visual_3d_set_background_state(tr_state->visual, 0); visual_3d_set_background_state 218 src/compositor/visual_manager_3d.h void visual_3d_set_background_state(GF_VisualManager *visual, Bool on);