visual_3d_set_background_state  361 src/compositor/mpeg4_background.c 	visual_3d_set_background_state(tr_state->visual, 1);
visual_3d_set_background_state  446 src/compositor/mpeg4_background.c 	visual_3d_set_background_state(tr_state->visual, 0);
visual_3d_set_background_state  230 src/compositor/mpeg4_background2d.c 	visual_3d_set_background_state(tr_state->visual, 1);
visual_3d_set_background_state  239 src/compositor/mpeg4_background2d.c 			visual_3d_set_background_state(tr_state->visual, 0);
visual_3d_set_background_state  309 src/compositor/mpeg4_background2d.c 	visual_3d_set_background_state(tr_state->visual, 0);
visual_3d_set_background_state  218 src/compositor/visual_manager_3d.h void visual_3d_set_background_state(GF_VisualManager *visual, Bool on);