visual_3d_set_fog  617 src/compositor/mpeg4_viewport.c 	visual_3d_set_fog(tr_state->visual, fog->fogType.buffer, fog->color, density, vrange);
visual_3d_set_fog  291 src/compositor/visual_manager_3d.h void visual_3d_set_fog(GF_VisualManager *visual, const char *type, SFColor color, Fixed density, Fixed visibility);