visual_3d_set_material 1798 src/compositor/visual_manager_3d.c visual_3d_set_material(tr_state->visual, V3D_MATERIAL_AMBIENT, vec); visual_3d_set_material 1804 src/compositor/visual_manager_3d.c visual_3d_set_material(tr_state->visual, V3D_MATERIAL_DIFFUSE, vec); visual_3d_set_material 1810 src/compositor/visual_manager_3d.c visual_3d_set_material(tr_state->visual, V3D_MATERIAL_SPECULAR, vec); visual_3d_set_material 1817 src/compositor/visual_manager_3d.c visual_3d_set_material(tr_state->visual, V3D_MATERIAL_EMISSIVE, vec); visual_3d_set_material 1891 src/compositor/visual_manager_3d.c visual_3d_set_material(tr_state->visual, V3D_MATERIAL_DIFFUSE, v); visual_3d_set_material 1898 src/compositor/visual_manager_3d.c visual_3d_set_material(tr_state->visual, V3D_MATERIAL_DIFFUSE, v); visual_3d_set_material 267 src/compositor/visual_manager_3d.h void visual_3d_set_material(GF_VisualManager *visual, u32 material_type, Fixed *rgba);