visual_3d_set_viewport  924 src/compositor/hardcoded_protos.c 			visual_3d_set_viewport(tr_state->visual, tr_state->camera->vp);
visual_3d_set_viewport  934 src/compositor/hardcoded_protos.c 			visual_3d_set_viewport(tr_state->visual, tr_state->camera->vp);
visual_3d_set_viewport  686 src/compositor/mpeg4_layer_3d.c 			visual_3d_set_viewport(tr_state->visual, tr_state->camera->vp);
visual_3d_set_viewport  587 src/compositor/visual_manager_3d.c 			visual_3d_set_viewport(tr_state->visual, orig_vp);
visual_3d_set_viewport  591 src/compositor/visual_manager_3d.c 		visual_3d_set_viewport(tr_state->visual, tr_state->camera->vp);
visual_3d_set_viewport  619 src/compositor/visual_manager_3d.c 		visual_3d_set_viewport(tr_state->visual, tr_state->camera->vp);
visual_3d_set_viewport  632 src/compositor/visual_manager_3d.c 		visual_3d_set_viewport(tr_state->visual, tr_state->camera->vp);
visual_3d_set_viewport  229 src/compositor/visual_manager_3d.h void visual_3d_set_viewport(GF_VisualManager *visual, GF_Rect vp);