Drawable3D 104 src/compositor/hardcoded_protos.c Drawable3D *stack = (Drawable3D *)gf_node_get_private(node); Drawable3D 218 src/compositor/hardcoded_protos.c Drawable3D *stack = (Drawable3D *)gf_node_get_private(node); Drawable3D 1297 src/compositor/hardcoded_protos.c Drawable3D *stack = (Drawable3D *)gf_node_get_private(node); Drawable3D 38 src/compositor/mpeg4_geometry_3d.c void drawable_3d_base_traverse(GF_Node *n, void *rs, Bool is_destroy, void (*build_shape)(GF_Node*,Drawable3D *,GF_TraverseState *) ) Drawable3D 41 src/compositor/mpeg4_geometry_3d.c Drawable3D *stack = (Drawable3D*)gf_node_get_private(n); Drawable3D 73 src/compositor/mpeg4_geometry_3d.c static void build_shape_box(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 89 src/compositor/mpeg4_geometry_3d.c static void build_shape_cone(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 106 src/compositor/mpeg4_geometry_3d.c static void build_shape_cylinder(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 123 src/compositor/mpeg4_geometry_3d.c static void build_shape_sphere(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 225 src/compositor/mpeg4_geometry_3d.c static void build_shape_point_set(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 241 src/compositor/mpeg4_geometry_3d.c static void build_shape_ifs(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 289 src/compositor/mpeg4_geometry_3d.c static void build_shape_ils(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 324 src/compositor/mpeg4_geometry_3d.c static void build_shape_elevation_grid(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 349 src/compositor/mpeg4_geometry_3d.c static void build_shape_extrusion(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 591 src/compositor/mpeg4_geometry_3d.c static void build_shape_nld(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 594 src/compositor/mpeg4_geometry_3d.c Drawable3D *geo_st = (Drawable3D *)gf_node_get_private(nld->geometry); Drawable3D 38 src/compositor/visual_manager_3d.c Drawable3D *drawable_3d_new(GF_Node *node) Drawable3D 40 src/compositor/visual_manager_3d.c Drawable3D *tmp; Drawable3D 41 src/compositor/visual_manager_3d.c GF_SAFEALLOC(tmp, Drawable3D); Drawable3D 52 src/compositor/visual_manager_3d.c Drawable3D *d = (Drawable3D *)gf_node_get_private(n); Drawable3D 664 src/compositor/visual_manager_3d.c Drawable3D *stack; Drawable3D 706 src/compositor/visual_manager_3d.c stack = (Drawable3D *)gf_node_get_private(geom); Drawable3D 716 src/compositor/visual_manager_3d.c Drawable3D *drawable; Drawable3D 720 src/compositor/visual_manager_3d.c drawable = (Drawable3D*)gf_node_get_private(geometry); Drawable3D 1466 src/compositor/visual_manager_3d.c Drawable3D *st = (Drawable3D *)gf_node_get_private(node); Drawable3D 117 src/compositor/visual_manager_3d.h Drawable3D *drawable_3d_new(GF_Node *node); Drawable3D 121 src/compositor/visual_manager_3d.h void drawable_3d_base_traverse(GF_Node *n, void *rs, Bool is_destroy, void (*build_shape)(GF_Node*,Drawable3D *,GF_TraverseState *) ); Drawable3D 327 src/compositor/x3d_geometry.c static void build_polypoint2d(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 353 src/compositor/x3d_geometry.c static void build_line_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 520 src/compositor/x3d_geometry.c static void build_triangle_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 540 src/compositor/x3d_geometry.c static void build_indexed_triangle_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 754 src/compositor/x3d_geometry.c static void build_triangle_strip_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 772 src/compositor/x3d_geometry.c static void build_indexed_triangle_strip_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 983 src/compositor/x3d_geometry.c static void build_triangle_fan_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) Drawable3D 1001 src/compositor/x3d_geometry.c static void build_indexed_triangle_fan_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)