GF_LOG_AUDIO 35 applications/osmo4_android_studio/app/src/main/java/com/gpac/Osmo4/logs/GpacLogger.java loggedModules.add(GF_Log_Module.GF_LOG_AUDIO); GF_LOG_AUDIO 494 applications/osmo4_android_studio/app/src/main/jni/wrapper.cpp case GF_LOG_AUDIO: GF_LOG_AUDIO 213 modules/dx_hw/dx_audio.c GF_LOG(GF_LOG_ERROR, GF_LOG_AUDIO, ("[DirectSound] failed to configure output for %d channels (error %08x) - falling back to stereo\n", *NbChannels, hr)); GF_LOG_AUDIO 76 src/compositor/audio_input.c GF_LOG(GF_LOG_INFO, GF_LOG_AUDIO, ("[Audio Input] No data in audio object\n")); GF_LOG_AUDIO 86 src/compositor/audio_input.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[Audio Input] audio frame CTS %u %d bytes fetched\n", ts, *size)); GF_LOG_AUDIO 104 src/compositor/audio_input.c GF_LOG(GF_LOG_INFO, GF_LOG_AUDIO, ("[Audio Input] audio too early of %d (CTS %u at OTB %u with audio delay %d ms)\n", drift + audio_delay_ms, ts, obj_time, audio_delay_ms)); GF_LOG_AUDIO 116 src/compositor/audio_input.c GF_LOG(GF_LOG_INFO, GF_LOG_AUDIO, ("[Audio Input] Audio data too late obj time %d - CTS %d - drift %d ms - resync forced\n", obj_time - audio_delay_ms, ts, drift)); GF_LOG_AUDIO 125 src/compositor/audio_input.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[Audio Input] Audio clock: delay %d - obj time %d - audio delay %d - CTS %d - adjust drift %d\n", audio_delay_ms, obj_time, audio_delay_ms, ts, drift)); GF_LOG_AUDIO 413 src/compositor/audio_input.c GF_LOG(GF_LOG_ERROR, GF_LOG_AUDIO, ("[Audio Input] Failed to configure audio filter chain\n")); GF_LOG_AUDIO 181 src/compositor/audio_mixer.c GF_LOG(GF_LOG_ERROR, GF_LOG_AUDIO, ("[AudioMixer] Cannot allocate input source\n")); GF_LOG_AUDIO 643 src/compositor/audio_mixer.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioMixer] not enough input data (%d still to fill)\n", buffer_size)); GF_LOG_AUDIO 443 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Exiting audio thread\n")); GF_LOG_AUDIO 509 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Audio output module %s loaded\n", ar->audio_out->module_name)); GF_LOG_AUDIO 529 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Setting up audio module %s\n", ar->audio_out->module_name)); GF_LOG_AUDIO 568 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Destroying compositor\n")); GF_LOG_AUDIO 575 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] stopping audio thread\n")); GF_LOG_AUDIO 580 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] audio thread stopped\n")); GF_LOG_AUDIO 582 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] audio thread destroyed\n")); GF_LOG_AUDIO 597 src/compositor/audio_render.c GF_LOG(GF_LOG_DEBUG, GF_LOG_AUDIO, ("[AudioRender] Renderer destroyed\n")); GF_LOG_AUDIO 165 src/utils/error.c { GF_LOG_AUDIO, "audio", GF_LOG_WARNING },