GF_MAX_GL_LIGHTS 229 src/compositor/visual_manager.h GF_LightInfo lights[GF_MAX_GL_LIGHTS]; GF_MAX_GL_LIGHTS 593 src/compositor/visual_manager_3d_gl.c sprintf(szKey, "#define GF_GL_HAS_LIGHT\n#define LIGHTS_MAX %d\n", GF_MAX_GL_LIGHTS); GF_MAX_GL_LIGHTS 1481 src/compositor/visual_manager_3d_gl.c if (visual->max_lights>GF_MAX_GL_LIGHTS) GF_MAX_GL_LIGHTS 1482 src/compositor/visual_manager_3d_gl.c visual->max_lights=GF_MAX_GL_LIGHTS; GF_MAX_GL_LIGHTS 1508 src/compositor/visual_manager_3d_gl.c visual->max_lights=GF_MAX_GL_LIGHTS;