GF_MAX_GL_LIGHTS  229 src/compositor/visual_manager.h 	GF_LightInfo lights[GF_MAX_GL_LIGHTS];
GF_MAX_GL_LIGHTS  593 src/compositor/visual_manager_3d_gl.c 		sprintf(szKey, "#define GF_GL_HAS_LIGHT\n#define LIGHTS_MAX %d\n", GF_MAX_GL_LIGHTS);
GF_MAX_GL_LIGHTS 1481 src/compositor/visual_manager_3d_gl.c 	if (visual->max_lights>GF_MAX_GL_LIGHTS)
GF_MAX_GL_LIGHTS 1482 src/compositor/visual_manager_3d_gl.c 		visual->max_lights=GF_MAX_GL_LIGHTS;
GF_MAX_GL_LIGHTS 1508 src/compositor/visual_manager_3d_gl.c 	visual->max_lights=GF_MAX_GL_LIGHTS;