GF_NODE_IS_DEACTIVATED 1037 src/scenegraph/base_scenegraph.c 	if (node->sgprivate->flags & GF_NODE_IS_DEACTIVATED) return;
GF_NODE_IS_DEACTIVATED 2092 src/scenegraph/base_scenegraph.c 	if (! (node->sgprivate->flags & GF_NODE_IS_DEACTIVATED)) {
GF_NODE_IS_DEACTIVATED 2094 src/scenegraph/base_scenegraph.c 		node->sgprivate->flags |= GF_NODE_IS_DEACTIVATED;
GF_NODE_IS_DEACTIVATED 2133 src/scenegraph/base_scenegraph.c 	if (node->sgprivate->flags & GF_NODE_IS_DEACTIVATED) {
GF_NODE_IS_DEACTIVATED 2135 src/scenegraph/base_scenegraph.c 		node->sgprivate->flags &= ~GF_NODE_IS_DEACTIVATED;
GF_NODE_IS_DEACTIVATED 2142 src/scenegraph/base_scenegraph.c 			node->sgprivate->flags &= ~GF_NODE_IS_DEACTIVATED;