GF_NODE_IS_DEACTIVATED 1037 src/scenegraph/base_scenegraph.c if (node->sgprivate->flags & GF_NODE_IS_DEACTIVATED) return; GF_NODE_IS_DEACTIVATED 2092 src/scenegraph/base_scenegraph.c if (! (node->sgprivate->flags & GF_NODE_IS_DEACTIVATED)) { GF_NODE_IS_DEACTIVATED 2094 src/scenegraph/base_scenegraph.c node->sgprivate->flags |= GF_NODE_IS_DEACTIVATED; GF_NODE_IS_DEACTIVATED 2133 src/scenegraph/base_scenegraph.c if (node->sgprivate->flags & GF_NODE_IS_DEACTIVATED) { GF_NODE_IS_DEACTIVATED 2135 src/scenegraph/base_scenegraph.c node->sgprivate->flags &= ~GF_NODE_IS_DEACTIVATED; GF_NODE_IS_DEACTIVATED 2142 src/scenegraph/base_scenegraph.c node->sgprivate->flags &= ~GF_NODE_IS_DEACTIVATED;