GF_NODE_IS_DEF 521 src/scenegraph/base_scenegraph.c if (!(node->sgprivate->flags & GF_NODE_IS_DEF)) return NULL; GF_NODE_IS_DEF 692 src/scenegraph/base_scenegraph.c if (pNode->sgprivate->flags & GF_NODE_IS_DEF) { GF_NODE_IS_DEF 996 src/scenegraph/base_scenegraph.c if (!(p->sgprivate->flags & GF_NODE_IS_DEF) ) { GF_NODE_IS_DEF 997 src/scenegraph/base_scenegraph.c p->sgprivate->flags |= GF_NODE_IS_DEF; GF_NODE_IS_DEF 1023 src/scenegraph/base_scenegraph.c if (p->sgprivate->flags & GF_NODE_IS_DEF) { GF_NODE_IS_DEF 1025 src/scenegraph/base_scenegraph.c p->sgprivate->flags &= ~GF_NODE_IS_DEF; GF_NODE_IS_DEF 1236 src/scenegraph/base_scenegraph.c if (!(p->sgprivate->flags & GF_NODE_IS_DEF)) return 0; GF_NODE_IS_DEF 1256 src/scenegraph/base_scenegraph.c if (!p || !(p->sgprivate->flags & GF_NODE_IS_DEF)) return NULL; GF_NODE_IS_DEF 1278 src/scenegraph/base_scenegraph.c if (!(p->sgprivate->flags & GF_NODE_IS_DEF)) {