GF_NODE_IS_DEF    521 src/scenegraph/base_scenegraph.c 	if (!(node->sgprivate->flags & GF_NODE_IS_DEF)) return NULL;
GF_NODE_IS_DEF    692 src/scenegraph/base_scenegraph.c 		if (pNode->sgprivate->flags & GF_NODE_IS_DEF) {
GF_NODE_IS_DEF    996 src/scenegraph/base_scenegraph.c 	if (!(p->sgprivate->flags & GF_NODE_IS_DEF) ) {
GF_NODE_IS_DEF    997 src/scenegraph/base_scenegraph.c 		p->sgprivate->flags |= GF_NODE_IS_DEF;
GF_NODE_IS_DEF   1023 src/scenegraph/base_scenegraph.c 	if (p->sgprivate->flags & GF_NODE_IS_DEF) {
GF_NODE_IS_DEF   1025 src/scenegraph/base_scenegraph.c 		p->sgprivate->flags &= ~GF_NODE_IS_DEF;
GF_NODE_IS_DEF   1236 src/scenegraph/base_scenegraph.c 	if (!(p->sgprivate->flags & GF_NODE_IS_DEF)) return 0;
GF_NODE_IS_DEF   1256 src/scenegraph/base_scenegraph.c 	if (!p || !(p->sgprivate->flags & GF_NODE_IS_DEF)) return NULL;
GF_NODE_IS_DEF   1278 src/scenegraph/base_scenegraph.c 	if (!(p->sgprivate->flags & GF_NODE_IS_DEF)) {