GF_ScriptPriv     908 include/gpac/internal/scenegraph_dev.h void gf_sg_script_init_sm_api(GF_ScriptPriv *sc, GF_Node *script);
GF_ScriptPriv     921 include/gpac/internal/scenegraph_dev.h void gf_js_vrml_flush_event_out(GF_Node *node, GF_ScriptPriv *priv);
GF_ScriptPriv    2988 src/scenegraph/dom_smjs.c 	gf_js_vrml_flush_event_out(n, (GF_ScriptPriv *)n->sgprivate->UserPrivate);
GF_ScriptPriv      42 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv;
GF_ScriptPriv      47 src/scenegraph/vrml_script.c 	priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate;
GF_ScriptPriv      80 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate;
GF_ScriptPriv     101 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate;
GF_ScriptPriv     130 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv;
GF_ScriptPriv     135 src/scenegraph/vrml_script.c 	priv = (GF_ScriptPriv *)gf_node_get_private(node);
GF_ScriptPriv     174 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv;
GF_ScriptPriv     177 src/scenegraph/vrml_script.c 	GF_SAFEALLOC(priv, GF_ScriptPriv)
GF_ScriptPriv     196 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv;
GF_ScriptPriv     206 src/scenegraph/vrml_script.c 	priv = (GF_ScriptPriv *)gf_node_get_private(node);
GF_ScriptPriv     251 src/scenegraph/vrml_script.c 	GF_ScriptPriv *dest_priv, *orig_priv;
GF_ScriptPriv     252 src/scenegraph/vrml_script.c 	orig_priv = (GF_ScriptPriv *)orig->sgprivate->UserPrivate;
GF_ScriptPriv     253 src/scenegraph/vrml_script.c 	dest_priv = (GF_ScriptPriv *)dest->sgprivate->UserPrivate;
GF_ScriptPriv     303 src/scenegraph/vrml_script.c 	GF_ScriptPriv *priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate;
GF_ScriptPriv     448 src/scenegraph/vrml_smjs.c jsval gf_sg_script_to_smjs_field(GF_ScriptPriv *priv, GF_FieldInfo *field, GF_Node *parent, Bool force_evaluate);
GF_ScriptPriv     578 src/scenegraph/vrml_smjs.c static GFINLINE GF_ScriptPriv *JS_GetScriptStack(JSContext *c)
GF_ScriptPriv     668 src/scenegraph/vrml_smjs.c static JSObject *node_get_binding(GF_ScriptPriv *priv, GF_Node *node, Bool is_constructor)
GF_ScriptPriv     724 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = JS_GetScriptStack(c);
GF_ScriptPriv     755 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = JS_GetScriptStack(c);
GF_ScriptPriv     802 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = JS_GetScriptStack(c);
GF_ScriptPriv     832 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv;
GF_ScriptPriv    1157 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv;
GF_ScriptPriv    1196 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv;
GF_ScriptPriv    1262 src/scenegraph/vrml_smjs.c GF_ScriptPriv *script;
GF_ScriptPriv    1375 src/scenegraph/vrml_smjs.c 			GF_ScriptPriv *priv;
GF_ScriptPriv    1460 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = JS_GetScriptStack(c);
GF_ScriptPriv    1571 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv;
GF_ScriptPriv    1784 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = JS_GetScriptStack(c);
GF_ScriptPriv    3266 src/scenegraph/vrml_smjs.c void gf_sg_script_init_sm_api(GF_ScriptPriv *sc, GF_Node *script)
GF_ScriptPriv    3858 src/scenegraph/vrml_smjs.c static void gf_sg_script_update_cached_object(GF_ScriptPriv *priv, JSObject *obj, GF_JSField *jsf, GF_FieldInfo *field, GF_Node *parent)
GF_ScriptPriv    4014 src/scenegraph/vrml_smjs.c jsval gf_sg_script_to_smjs_field(GF_ScriptPriv *priv, GF_FieldInfo *field, GF_Node *parent, Bool force_evaluate)
GF_ScriptPriv    4380 src/scenegraph/vrml_smjs.c static void JS_ReleaseRootObjects(GF_ScriptPriv *priv)
GF_ScriptPriv    4421 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = node->sgprivate->UserPrivate;
GF_ScriptPriv    4464 src/scenegraph/vrml_smjs.c static void JS_InitScriptFields(GF_ScriptPriv *priv, GF_Node *sc)
GF_ScriptPriv    4494 src/scenegraph/vrml_smjs.c void gf_js_vrml_flush_event_out(GF_Node *node, GF_ScriptPriv *priv)
GF_ScriptPriv    4523 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv;
GF_ScriptPriv    4591 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = (GF_ScriptPriv *) script->sgprivate->UserPrivate;
GF_ScriptPriv    4697 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv = (GF_ScriptPriv *) node->sgprivate->UserPrivate;
GF_ScriptPriv    4808 src/scenegraph/vrml_smjs.c 		GF_ScriptPriv *priv = gf_node_get_private(script);
GF_ScriptPriv    4931 src/scenegraph/vrml_smjs.c 	GF_ScriptPriv *priv;