GF_ScriptPriv 908 include/gpac/internal/scenegraph_dev.h void gf_sg_script_init_sm_api(GF_ScriptPriv *sc, GF_Node *script); GF_ScriptPriv 921 include/gpac/internal/scenegraph_dev.h void gf_js_vrml_flush_event_out(GF_Node *node, GF_ScriptPriv *priv); GF_ScriptPriv 2988 src/scenegraph/dom_smjs.c gf_js_vrml_flush_event_out(n, (GF_ScriptPriv *)n->sgprivate->UserPrivate); GF_ScriptPriv 42 src/scenegraph/vrml_script.c GF_ScriptPriv *priv; GF_ScriptPriv 47 src/scenegraph/vrml_script.c priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate; GF_ScriptPriv 80 src/scenegraph/vrml_script.c GF_ScriptPriv *priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate; GF_ScriptPriv 101 src/scenegraph/vrml_script.c GF_ScriptPriv *priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate; GF_ScriptPriv 130 src/scenegraph/vrml_script.c GF_ScriptPriv *priv; GF_ScriptPriv 135 src/scenegraph/vrml_script.c priv = (GF_ScriptPriv *)gf_node_get_private(node); GF_ScriptPriv 174 src/scenegraph/vrml_script.c GF_ScriptPriv *priv; GF_ScriptPriv 177 src/scenegraph/vrml_script.c GF_SAFEALLOC(priv, GF_ScriptPriv) GF_ScriptPriv 196 src/scenegraph/vrml_script.c GF_ScriptPriv *priv; GF_ScriptPriv 206 src/scenegraph/vrml_script.c priv = (GF_ScriptPriv *)gf_node_get_private(node); GF_ScriptPriv 251 src/scenegraph/vrml_script.c GF_ScriptPriv *dest_priv, *orig_priv; GF_ScriptPriv 252 src/scenegraph/vrml_script.c orig_priv = (GF_ScriptPriv *)orig->sgprivate->UserPrivate; GF_ScriptPriv 253 src/scenegraph/vrml_script.c dest_priv = (GF_ScriptPriv *)dest->sgprivate->UserPrivate; GF_ScriptPriv 303 src/scenegraph/vrml_script.c GF_ScriptPriv *priv = (GF_ScriptPriv *)node->sgprivate->UserPrivate; GF_ScriptPriv 448 src/scenegraph/vrml_smjs.c jsval gf_sg_script_to_smjs_field(GF_ScriptPriv *priv, GF_FieldInfo *field, GF_Node *parent, Bool force_evaluate); GF_ScriptPriv 578 src/scenegraph/vrml_smjs.c static GFINLINE GF_ScriptPriv *JS_GetScriptStack(JSContext *c) GF_ScriptPriv 668 src/scenegraph/vrml_smjs.c static JSObject *node_get_binding(GF_ScriptPriv *priv, GF_Node *node, Bool is_constructor) GF_ScriptPriv 724 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = JS_GetScriptStack(c); GF_ScriptPriv 755 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = JS_GetScriptStack(c); GF_ScriptPriv 802 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = JS_GetScriptStack(c); GF_ScriptPriv 832 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv; GF_ScriptPriv 1157 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv; GF_ScriptPriv 1196 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv; GF_ScriptPriv 1262 src/scenegraph/vrml_smjs.c GF_ScriptPriv *script; GF_ScriptPriv 1375 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv; GF_ScriptPriv 1460 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = JS_GetScriptStack(c); GF_ScriptPriv 1571 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv; GF_ScriptPriv 1784 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = JS_GetScriptStack(c); GF_ScriptPriv 3266 src/scenegraph/vrml_smjs.c void gf_sg_script_init_sm_api(GF_ScriptPriv *sc, GF_Node *script) GF_ScriptPriv 3858 src/scenegraph/vrml_smjs.c static void gf_sg_script_update_cached_object(GF_ScriptPriv *priv, JSObject *obj, GF_JSField *jsf, GF_FieldInfo *field, GF_Node *parent) GF_ScriptPriv 4014 src/scenegraph/vrml_smjs.c jsval gf_sg_script_to_smjs_field(GF_ScriptPriv *priv, GF_FieldInfo *field, GF_Node *parent, Bool force_evaluate) GF_ScriptPriv 4380 src/scenegraph/vrml_smjs.c static void JS_ReleaseRootObjects(GF_ScriptPriv *priv) GF_ScriptPriv 4421 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = node->sgprivate->UserPrivate; GF_ScriptPriv 4464 src/scenegraph/vrml_smjs.c static void JS_InitScriptFields(GF_ScriptPriv *priv, GF_Node *sc) GF_ScriptPriv 4494 src/scenegraph/vrml_smjs.c void gf_js_vrml_flush_event_out(GF_Node *node, GF_ScriptPriv *priv) GF_ScriptPriv 4523 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv; GF_ScriptPriv 4591 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = (GF_ScriptPriv *) script->sgprivate->UserPrivate; GF_ScriptPriv 4697 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = (GF_ScriptPriv *) node->sgprivate->UserPrivate; GF_ScriptPriv 4808 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv = gf_node_get_private(script); GF_ScriptPriv 4931 src/scenegraph/vrml_smjs.c GF_ScriptPriv *priv;