HAVE_NOTHING      606 src/scenegraph/html5_media_smjs.c 		*readyState = HAVE_NOTHING;
HAVE_NOTHING      617 src/scenegraph/html5_media_smjs.c 		*readyState = HAVE_NOTHING;
HAVE_NOTHING      634 src/scenegraph/html5_media_smjs.c GF_HTML_MediaReadyState readyState = HAVE_NOTHING;
HAVE_NOTHING      646 src/scenegraph/html5_media_smjs.c GF_HTML_MediaReadyState readyState = HAVE_NOTHING;
HAVE_NOTHING      679 src/scenegraph/html5_media_smjs.c 		v = HAVE_NOTHING;