IDX_TYPE          152 include/gpac/internal/mesh.h 	IDX_TYPE *indices;
IDX_TYPE          166 include/gpac/internal/mesh.h 	IDX_TYPE *aabb_indices;
IDX_TYPE          260 include/gpac/internal/mesh.h 	IDX_TYPE *indices;
IDX_TYPE           54 src/compositor/mesh.c 		m->indices = (IDX_TYPE*)gf_realloc(m->indices, sizeof(IDX_TYPE)*m->i_alloc);	\
IDX_TYPE          108 src/compositor/mesh.c 		mesh->indices = (IDX_TYPE*)gf_malloc(sizeof(IDX_TYPE)*mesh->i_alloc);
IDX_TYPE          121 src/compositor/mesh.c 		m->indices = (IDX_TYPE*)gf_realloc(m->indices, sizeof(IDX_TYPE)*m->i_alloc);
IDX_TYPE          164 src/compositor/mesh.c 		dest->indices = (IDX_TYPE*)gf_realloc(dest->indices, sizeof(IDX_TYPE)*dest->i_alloc);
IDX_TYPE          167 src/compositor/mesh.c 	memcpy(dest->indices, orig->indices, sizeof(IDX_TYPE)*dest->i_count);
IDX_TYPE          243 src/compositor/mesh.c 	mesh->indices[mesh->i_count] = (IDX_TYPE) idx;
IDX_TYPE           55 src/compositor/mesh_collide.c 		IDX_TYPE *idx = &mesh->indices[3*node->indices[i]];
IDX_TYPE           86 src/compositor/mesh_collide.c 	IDX_TYPE *idx = &mesh->indices[3*tri_idx];
IDX_TYPE          108 src/compositor/mesh_collide.c 		IDX_TYPE idx = node->indices[i];
IDX_TYPE          113 src/compositor/mesh_collide.c 			IDX_TYPE tmp_idx = node->indices[i];
IDX_TYPE          191 src/compositor/mesh_collide.c 			IDX_TYPE idx = node->indices[i];
IDX_TYPE          200 src/compositor/mesh_collide.c 			IDX_TYPE idx = node->indices[i];
IDX_TYPE          259 src/compositor/mesh_collide.c 	mesh->aabb_indices = (IDX_TYPE*)gf_malloc(sizeof(IDX_TYPE) * nb_idx);
IDX_TYPE          325 src/compositor/mesh_collide.c 		IDX_TYPE *idx = &mesh->indices[3*n->indices[i]];
IDX_TYPE          344 src/compositor/mesh_collide.c 			IDX_TYPE *idx = &mesh->indices[3*n->indices[inters_idx]];;
IDX_TYPE          355 src/compositor/mesh_collide.c 			IDX_TYPE *idx = &mesh->indices[3*n->indices[inters_idx]];;
IDX_TYPE          387 src/compositor/mesh_collide.c 		IDX_TYPE *idx = &mesh->indices[i];
IDX_TYPE          405 src/compositor/mesh_collide.c 			IDX_TYPE *idx = &mesh->indices[inters_idx];
IDX_TYPE          418 src/compositor/mesh_collide.c 			IDX_TYPE *idx = &mesh->indices[inters_idx];
IDX_TYPE          510 src/compositor/mesh_collide.c 		IDX_TYPE *idx = &mesh->indices[3*node->indices[i]];
IDX_TYPE          571 src/compositor/mesh_collide.c 		IDX_TYPE *idx = &mesh->indices[i];
IDX_TYPE         1640 src/compositor/visual_manager_3d_gl.c 		if (!idx_addr) vbi_addr = (void *) PTR_TO_U_CAST ( sizeof(IDX_TYPE) * idx );
IDX_TYPE         2132 src/compositor/visual_manager_3d_gl.c 			glBufferData(GL_ELEMENT_ARRAY_BUFFER, mesh->i_count*sizeof(IDX_TYPE), mesh->indices, (mesh->vbo_dynamic) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
IDX_TYPE         2150 src/compositor/visual_manager_3d_gl.c 			glBufferData(GL_ELEMENT_ARRAY_BUFFER, mesh->i_count*sizeof(IDX_TYPE), mesh->indices, (mesh->vbo_dynamic) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
IDX_TYPE         3231 src/compositor/visual_manager_3d_gl.c 		IDX_TYPE *idx = mesh->indices;
IDX_TYPE         3255 src/compositor/visual_manager_3d_gl.c 		IDX_TYPE *idx = mesh->indices;