M_AcousticScene  16261 src/scenegraph/mpeg4_nodes.c 	M_AcousticScene *p = (M_AcousticScene *) node;
M_AcousticScene  16314 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AcousticScene *) node)->center;
M_AcousticScene  16320 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AcousticScene *) node)->Size;
M_AcousticScene  16326 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AcousticScene *) node)->reverbTime;
M_AcousticScene  16332 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AcousticScene *) node)->reverbFreq;
M_AcousticScene  16338 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AcousticScene *) node)->reverbLevel;
M_AcousticScene  16344 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AcousticScene *) node)->reverbDelay;
M_AcousticScene  16410 src/scenegraph/mpeg4_nodes.c 	M_AcousticScene *p;
M_AcousticScene  16411 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_AcousticScene);