M_AudioDelay      788 src/scenegraph/mpeg4_nodes.c 	M_AudioDelay *p = (M_AudioDelay *) node;
M_AudioDelay      836 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_AudioDelay *)node)->on_addChildren;
M_AudioDelay      839 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioDelay *)node)->addChildren;
M_AudioDelay      844 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_AudioDelay *)node)->on_removeChildren;
M_AudioDelay      847 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioDelay *)node)->removeChildren;
M_AudioDelay      854 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioDelay *)node)->children;
M_AudioDelay      860 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioDelay *) node)->delay;
M_AudioDelay      866 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioDelay *) node)->numChan;
M_AudioDelay      872 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioDelay *) node)->phaseGroup;
M_AudioDelay      916 src/scenegraph/mpeg4_nodes.c 	M_AudioDelay *p;
M_AudioDelay      917 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_AudioDelay);