M_AudioFX         935 src/scenegraph/mpeg4_nodes.c 	M_AudioFX *p = (M_AudioFX *) node;
M_AudioFX         990 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_AudioFX *)node)->on_addChildren;
M_AudioFX         993 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *)node)->addChildren;
M_AudioFX         998 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_AudioFX *)node)->on_removeChildren;
M_AudioFX        1001 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *)node)->removeChildren;
M_AudioFX        1008 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *)node)->children;
M_AudioFX        1014 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *) node)->orch;
M_AudioFX        1020 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *) node)->score;
M_AudioFX        1026 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *) node)->params;
M_AudioFX        1032 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *) node)->numChan;
M_AudioFX        1038 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioFX *) node)->phaseGroup;
M_AudioFX        1090 src/scenegraph/mpeg4_nodes.c 	M_AudioFX *p;
M_AudioFX        1091 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_AudioFX);