M_AudioFX 935 src/scenegraph/mpeg4_nodes.c M_AudioFX *p = (M_AudioFX *) node; M_AudioFX 990 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_AudioFX *)node)->on_addChildren; M_AudioFX 993 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *)node)->addChildren; M_AudioFX 998 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_AudioFX *)node)->on_removeChildren; M_AudioFX 1001 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *)node)->removeChildren; M_AudioFX 1008 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *)node)->children; M_AudioFX 1014 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *) node)->orch; M_AudioFX 1020 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *) node)->score; M_AudioFX 1026 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *) node)->params; M_AudioFX 1032 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *) node)->numChan; M_AudioFX 1038 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioFX *) node)->phaseGroup; M_AudioFX 1090 src/scenegraph/mpeg4_nodes.c M_AudioFX *p; M_AudioFX 1091 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_AudioFX);