M_AudioMix       1108 src/scenegraph/mpeg4_nodes.c 	M_AudioMix *p = (M_AudioMix *) node;
M_AudioMix       1161 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_AudioMix *)node)->on_addChildren;
M_AudioMix       1164 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *)node)->addChildren;
M_AudioMix       1169 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_AudioMix *)node)->on_removeChildren;
M_AudioMix       1172 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *)node)->removeChildren;
M_AudioMix       1179 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *)node)->children;
M_AudioMix       1185 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *) node)->numInputs;
M_AudioMix       1191 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *) node)->matrix;
M_AudioMix       1197 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *) node)->numChan;
M_AudioMix       1203 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_AudioMix *) node)->phaseGroup;
M_AudioMix       1261 src/scenegraph/mpeg4_nodes.c 	M_AudioMix *p;
M_AudioMix       1262 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_AudioMix);