M_AudioMix 1108 src/scenegraph/mpeg4_nodes.c M_AudioMix *p = (M_AudioMix *) node; M_AudioMix 1161 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_AudioMix *)node)->on_addChildren; M_AudioMix 1164 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *)node)->addChildren; M_AudioMix 1169 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_AudioMix *)node)->on_removeChildren; M_AudioMix 1172 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *)node)->removeChildren; M_AudioMix 1179 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *)node)->children; M_AudioMix 1185 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *) node)->numInputs; M_AudioMix 1191 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *) node)->matrix; M_AudioMix 1197 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *) node)->numChan; M_AudioMix 1203 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_AudioMix *) node)->phaseGroup; M_AudioMix 1261 src/scenegraph/mpeg4_nodes.c M_AudioMix *p; M_AudioMix 1262 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_AudioMix);