M_BDP            20824 src/scenegraph/mpeg4_nodes.c 	M_BDP *p = (M_BDP *) node;
M_BDP            20874 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BDP *)node)->bodyDefTables;
M_BDP            20881 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BDP *)node)->bodySceneGraph;
M_BDP            20907 src/scenegraph/mpeg4_nodes.c 	M_BDP *p;
M_BDP            20908 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_BDP);