M_BDP 20824 src/scenegraph/mpeg4_nodes.c M_BDP *p = (M_BDP *) node; M_BDP 20874 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BDP *)node)->bodyDefTables; M_BDP 20881 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BDP *)node)->bodySceneGraph; M_BDP 20907 src/scenegraph/mpeg4_nodes.c M_BDP *p; M_BDP 20908 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_BDP);