M_BodySegmentConnectionHint 21185 src/scenegraph/mpeg4_nodes.c 	M_BodySegmentConnectionHint *p = (M_BodySegmentConnectionHint *) node;
M_BodySegmentConnectionHint 21236 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->firstSegmentNodeName;
M_BodySegmentConnectionHint 21242 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->secondSegmentNodeName;
M_BodySegmentConnectionHint 21248 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->firstVertexIdList;
M_BodySegmentConnectionHint 21254 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->secondVertexIdList;
M_BodySegmentConnectionHint 21294 src/scenegraph/mpeg4_nodes.c 	M_BodySegmentConnectionHint *p;
M_BodySegmentConnectionHint 21295 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_BodySegmentConnectionHint);