M_BodySegmentConnectionHint 21185 src/scenegraph/mpeg4_nodes.c M_BodySegmentConnectionHint *p = (M_BodySegmentConnectionHint *) node; M_BodySegmentConnectionHint 21236 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->firstSegmentNodeName; M_BodySegmentConnectionHint 21242 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->secondSegmentNodeName; M_BodySegmentConnectionHint 21248 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->firstVertexIdList; M_BodySegmentConnectionHint 21254 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BodySegmentConnectionHint *) node)->secondVertexIdList; M_BodySegmentConnectionHint 21294 src/scenegraph/mpeg4_nodes.c M_BodySegmentConnectionHint *p; M_BodySegmentConnectionHint 21295 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_BodySegmentConnectionHint);