M_BuildingPartNode 35355 src/scenegraph/mpeg4_nodes.c M_BuildingPartNode *p = (M_BuildingPartNode *) node; M_BuildingPartNode 35406 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *) node)->index; M_BuildingPartNode 35413 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *)node)->footprint; M_BuildingPartNode 35419 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *) node)->buildingIndex; M_BuildingPartNode 35425 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *) node)->height; M_BuildingPartNode 35431 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *) node)->altitude; M_BuildingPartNode 35438 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *)node)->alternativeGeometry; M_BuildingPartNode 35445 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *)node)->roofs; M_BuildingPartNode 35452 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_BuildingPartNode *)node)->facades; M_BuildingPartNode 35484 src/scenegraph/mpeg4_nodes.c M_BuildingPartNode *p; M_BuildingPartNode 35485 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_BuildingPartNode);