M_BuildingPartNode 35355 src/scenegraph/mpeg4_nodes.c 	M_BuildingPartNode *p = (M_BuildingPartNode *) node;
M_BuildingPartNode 35406 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *) node)->index;
M_BuildingPartNode 35413 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *)node)->footprint;
M_BuildingPartNode 35419 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *) node)->buildingIndex;
M_BuildingPartNode 35425 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *) node)->height;
M_BuildingPartNode 35431 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *) node)->altitude;
M_BuildingPartNode 35438 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *)node)->alternativeGeometry;
M_BuildingPartNode 35445 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *)node)->roofs;
M_BuildingPartNode 35452 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_BuildingPartNode *)node)->facades;
M_BuildingPartNode 35484 src/scenegraph/mpeg4_nodes.c 	M_BuildingPartNode *p;
M_BuildingPartNode 35485 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_BuildingPartNode);