M_Color           885 src/compositor/mesh.c 	M_Color *colorRGB = (M_Color *) __color;
M_Color          1008 src/compositor/mesh.c 	M_Color *colorRGB = (M_Color *) __color;
M_Color          1151 src/compositor/mesh.c 	M_Color *colorRGB = (M_Color *) __color;
M_Color          1465 src/compositor/mesh.c 	M_Color *colorRGB = (M_Color *)eg->color;
M_Color           617 src/compositor/mpeg4_geometry_2d.c 	M_Color *color = (M_Color *) ps2D->color;
M_Color            96 src/compositor/mpeg4_geometry_ifs2d.c 	M_Color *color = (M_Color *) ifs2D->color;
M_Color            88 src/compositor/mpeg4_geometry_ils2d.c 	M_Color *color = (M_Color *) ils2D->color;
M_Color           372 src/compositor/x3d_geometry.c 			cols = (GenMFField *) & ((M_Color *) p->color)->color;
M_Color           435 src/compositor/x3d_geometry.c 			cols = (GenMFField *) & ((M_Color *) _color)->color;
M_Color           588 src/compositor/x3d_geometry.c 			cols = (GenMFField *) & ((M_Color *) _color)->color;
M_Color           844 src/compositor/x3d_geometry.c 			cols = (GenMFField *) & ((M_Color *) _color)->color;
M_Color          2510 src/scenegraph/mpeg4_nodes.c 	M_Color *p = (M_Color *) node;
M_Color          2562 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_Color *) node)->color;
M_Color          2593 src/scenegraph/mpeg4_nodes.c 	M_Color *p;
M_Color          2594 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_Color);