M_Color 885 src/compositor/mesh.c M_Color *colorRGB = (M_Color *) __color; M_Color 1008 src/compositor/mesh.c M_Color *colorRGB = (M_Color *) __color; M_Color 1151 src/compositor/mesh.c M_Color *colorRGB = (M_Color *) __color; M_Color 1465 src/compositor/mesh.c M_Color *colorRGB = (M_Color *)eg->color; M_Color 617 src/compositor/mpeg4_geometry_2d.c M_Color *color = (M_Color *) ps2D->color; M_Color 96 src/compositor/mpeg4_geometry_ifs2d.c M_Color *color = (M_Color *) ifs2D->color; M_Color 88 src/compositor/mpeg4_geometry_ils2d.c M_Color *color = (M_Color *) ils2D->color; M_Color 372 src/compositor/x3d_geometry.c cols = (GenMFField *) & ((M_Color *) p->color)->color; M_Color 435 src/compositor/x3d_geometry.c cols = (GenMFField *) & ((M_Color *) _color)->color; M_Color 588 src/compositor/x3d_geometry.c cols = (GenMFField *) & ((M_Color *) _color)->color; M_Color 844 src/compositor/x3d_geometry.c cols = (GenMFField *) & ((M_Color *) _color)->color; M_Color 2510 src/scenegraph/mpeg4_nodes.c M_Color *p = (M_Color *) node; M_Color 2562 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Color *) node)->color; M_Color 2593 src/scenegraph/mpeg4_nodes.c M_Color *p; M_Color 2594 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_Color);