M_DirectionalLight 140 src/compositor/mpeg4_lighting.c M_DirectionalLight *dl = (M_DirectionalLight *)n; M_DirectionalLight 4196 src/scenegraph/mpeg4_nodes.c M_DirectionalLight *p = (M_DirectionalLight *) node; M_DirectionalLight 4247 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_DirectionalLight *) node)->ambientIntensity; M_DirectionalLight 4253 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_DirectionalLight *) node)->color; M_DirectionalLight 4259 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_DirectionalLight *) node)->direction; M_DirectionalLight 4265 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_DirectionalLight *) node)->intensity; M_DirectionalLight 4271 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_DirectionalLight *) node)->on; M_DirectionalLight 4322 src/scenegraph/mpeg4_nodes.c M_DirectionalLight *p; M_DirectionalLight 4323 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_DirectionalLight);