M_DirectionalLight  140 src/compositor/mpeg4_lighting.c 	M_DirectionalLight *dl = (M_DirectionalLight *)n;
M_DirectionalLight 4196 src/scenegraph/mpeg4_nodes.c 	M_DirectionalLight *p = (M_DirectionalLight *) node;
M_DirectionalLight 4247 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_DirectionalLight *) node)->ambientIntensity;
M_DirectionalLight 4253 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_DirectionalLight *) node)->color;
M_DirectionalLight 4259 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_DirectionalLight *) node)->direction;
M_DirectionalLight 4265 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_DirectionalLight *) node)->intensity;
M_DirectionalLight 4271 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_DirectionalLight *) node)->on;
M_DirectionalLight 4322 src/scenegraph/mpeg4_nodes.c 	M_DirectionalLight *p;
M_DirectionalLight 4323 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_DirectionalLight);