M_FacadeNode     35684 src/scenegraph/mpeg4_nodes.c 	M_FacadeNode *p = (M_FacadeNode *) node;
M_FacadeNode     35735 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->WidthRatio;
M_FacadeNode     35741 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->XScale;
M_FacadeNode     35747 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->YScale;
M_FacadeNode     35753 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->XPosition;
M_FacadeNode     35759 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->YPosition;
M_FacadeNode     35765 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->XRepeatInterval;
M_FacadeNode     35771 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->YRepeatInterval;
M_FacadeNode     35777 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->Repeat;
M_FacadeNode     35783 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->FacadePrimitive;
M_FacadeNode     35789 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->NbStories;
M_FacadeNode     35795 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->NbFacadeCellsByStorey;
M_FacadeNode     35801 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *) node)->StoreyHeight;
M_FacadeNode     35808 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FacadeNode *)node)->FacadeCellsArray;
M_FacadeNode     35845 src/scenegraph/mpeg4_nodes.c 	M_FacadeNode *p;
M_FacadeNode     35846 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_FacadeNode);