M_FacadeNode 35684 src/scenegraph/mpeg4_nodes.c M_FacadeNode *p = (M_FacadeNode *) node; M_FacadeNode 35735 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->WidthRatio; M_FacadeNode 35741 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->XScale; M_FacadeNode 35747 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->YScale; M_FacadeNode 35753 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->XPosition; M_FacadeNode 35759 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->YPosition; M_FacadeNode 35765 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->XRepeatInterval; M_FacadeNode 35771 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->YRepeatInterval; M_FacadeNode 35777 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->Repeat; M_FacadeNode 35783 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->FacadePrimitive; M_FacadeNode 35789 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->NbStories; M_FacadeNode 35795 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->NbFacadeCellsByStorey; M_FacadeNode 35801 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *) node)->StoreyHeight; M_FacadeNode 35808 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FacadeNode *)node)->FacadeCellsArray; M_FacadeNode 35845 src/scenegraph/mpeg4_nodes.c M_FacadeNode *p; M_FacadeNode 35846 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_FacadeNode);