M_FaceDefMesh 5274 src/scenegraph/mpeg4_nodes.c M_FaceDefMesh *p = (M_FaceDefMesh *) node; M_FaceDefMesh 5318 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefMesh *)node)->faceSceneGraphNode; M_FaceDefMesh 5324 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefMesh *) node)->intervalBorders; M_FaceDefMesh 5330 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefMesh *) node)->coordIndex; M_FaceDefMesh 5336 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefMesh *) node)->displacements; M_FaceDefMesh 5376 src/scenegraph/mpeg4_nodes.c M_FaceDefMesh *p; M_FaceDefMesh 5377 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_FaceDefMesh);