M_FaceDefMesh    5274 src/scenegraph/mpeg4_nodes.c 	M_FaceDefMesh *p = (M_FaceDefMesh *) node;
M_FaceDefMesh    5318 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefMesh *)node)->faceSceneGraphNode;
M_FaceDefMesh    5324 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefMesh *) node)->intervalBorders;
M_FaceDefMesh    5330 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefMesh *) node)->coordIndex;
M_FaceDefMesh    5336 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefMesh *) node)->displacements;
M_FaceDefMesh    5376 src/scenegraph/mpeg4_nodes.c 	M_FaceDefMesh *p;
M_FaceDefMesh    5377 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_FaceDefMesh);