M_FaceDefTransform 5521 src/scenegraph/mpeg4_nodes.c M_FaceDefTransform *p = (M_FaceDefTransform *) node; M_FaceDefTransform 5562 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefTransform *)node)->faceSceneGraphNode; M_FaceDefTransform 5568 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefTransform *) node)->fieldId; M_FaceDefTransform 5574 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefTransform *) node)->rotationDef; M_FaceDefTransform 5580 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefTransform *) node)->scaleDef; M_FaceDefTransform 5586 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FaceDefTransform *) node)->translationDef; M_FaceDefTransform 5629 src/scenegraph/mpeg4_nodes.c M_FaceDefTransform *p; M_FaceDefTransform 5630 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_FaceDefTransform);