M_FaceDefTransform 5521 src/scenegraph/mpeg4_nodes.c 	M_FaceDefTransform *p = (M_FaceDefTransform *) node;
M_FaceDefTransform 5562 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefTransform *)node)->faceSceneGraphNode;
M_FaceDefTransform 5568 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefTransform *) node)->fieldId;
M_FaceDefTransform 5574 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefTransform *) node)->rotationDef;
M_FaceDefTransform 5580 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefTransform *) node)->scaleDef;
M_FaceDefTransform 5586 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FaceDefTransform *) node)->translationDef;
M_FaceDefTransform 5629 src/scenegraph/mpeg4_nodes.c 	M_FaceDefTransform *p;
M_FaceDefTransform 5630 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_FaceDefTransform);