M_FootPrintNode 35257 src/scenegraph/mpeg4_nodes.c M_FootPrintNode *p = (M_FootPrintNode *) node; M_FootPrintNode 35305 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FootPrintNode *) node)->index; M_FootPrintNode 35312 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_FootPrintNode *)node)->footprint; M_FootPrintNode 35338 src/scenegraph/mpeg4_nodes.c M_FootPrintNode *p; M_FootPrintNode 35339 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_FootPrintNode);