M_FootPrintNode  35257 src/scenegraph/mpeg4_nodes.c 	M_FootPrintNode *p = (M_FootPrintNode *) node;
M_FootPrintNode  35305 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FootPrintNode *) node)->index;
M_FootPrintNode  35312 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_FootPrintNode *)node)->footprint;
M_FootPrintNode  35338 src/scenegraph/mpeg4_nodes.c 	M_FootPrintNode *p;
M_FootPrintNode  35339 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_FootPrintNode);