M_Hierarchical3DMesh 21557 src/scenegraph/mpeg4_nodes.c M_Hierarchical3DMesh *p = (M_Hierarchical3DMesh *) node; M_Hierarchical3DMesh 21604 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_Hierarchical3DMesh *)node)->on_triangleBudget; M_Hierarchical3DMesh 21606 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Hierarchical3DMesh *) node)->triangleBudget; M_Hierarchical3DMesh 21612 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Hierarchical3DMesh *) node)->level; M_Hierarchical3DMesh 21618 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Hierarchical3DMesh *) node)->url; M_Hierarchical3DMesh 21624 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Hierarchical3DMesh *) node)->doneLoading; M_Hierarchical3DMesh 21664 src/scenegraph/mpeg4_nodes.c M_Hierarchical3DMesh *p; M_Hierarchical3DMesh 21665 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_Hierarchical3DMesh);