M_Hierarchical3DMesh 21557 src/scenegraph/mpeg4_nodes.c 	M_Hierarchical3DMesh *p = (M_Hierarchical3DMesh *) node;
M_Hierarchical3DMesh 21604 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_Hierarchical3DMesh *)node)->on_triangleBudget;
M_Hierarchical3DMesh 21606 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_Hierarchical3DMesh *) node)->triangleBudget;
M_Hierarchical3DMesh 21612 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_Hierarchical3DMesh *) node)->level;
M_Hierarchical3DMesh 21618 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_Hierarchical3DMesh *) node)->url;
M_Hierarchical3DMesh 21624 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_Hierarchical3DMesh *) node)->doneLoading;
M_Hierarchical3DMesh 21664 src/scenegraph/mpeg4_nodes.c 	M_Hierarchical3DMesh *p;
M_Hierarchical3DMesh 21665 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_Hierarchical3DMesh);