M_Layout 1426 src/compositor/events.c M_Layout *l=(M_Layout*)elt; M_Layout 84 src/compositor/mpeg4_layout.c static u32 get_justify(M_Layout *l, u32 i) M_Layout 95 src/compositor/mpeg4_layout.c static void get_lines_info(LayoutStack *st, M_Layout *l) M_Layout 168 src/compositor/mpeg4_layout.c static void layout_justify(LayoutStack *st, M_Layout *l) M_Layout 369 src/compositor/mpeg4_layout.c static void layout_setup_scroll_bounds(LayoutStack *st, M_Layout *l) M_Layout 465 src/compositor/mpeg4_layout.c static void layout_scroll(GF_TraverseState *tr_state, LayoutStack *st, M_Layout *l) M_Layout 624 src/compositor/mpeg4_layout.c M_Layout *l = (M_Layout *)node; M_Layout 750 src/compositor/mpeg4_layout.c Bool vertical = ((M_Layout *)sh->sensor)->scrollVertical; M_Layout 802 src/compositor/mpeg4_layout.c M_Layout *l = (M_Layout *)node; M_Layout 829 src/compositor/mpeg4_layout.c if (st->scroll_rate == ((M_Layout*)node)->scrollRate) { M_Layout 833 src/compositor/mpeg4_layout.c else if (((M_Layout*)node)->scrollRate) { M_Layout 981 src/scene_manager/swf_bifs.c M_Layout *layout = NULL; M_Layout 995 src/scene_manager/swf_bifs.c layout = (M_Layout *) s2b_new_node(read, TAG_MPEG4_Layout); M_Layout 8981 src/scenegraph/mpeg4_nodes.c M_Layout *p = (M_Layout *) node; M_Layout 9033 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_Layout *)node)->on_addChildren; M_Layout 9036 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *)node)->addChildren; M_Layout 9041 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_Layout *)node)->on_removeChildren; M_Layout 9044 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *)node)->removeChildren; M_Layout 9051 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *)node)->children; M_Layout 9057 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->wrap; M_Layout 9063 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->size; M_Layout 9069 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->horizontal; M_Layout 9075 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->justify; M_Layout 9081 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->leftToRight; M_Layout 9087 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->topToBottom; M_Layout 9093 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->spacing; M_Layout 9099 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->smoothScroll; M_Layout 9105 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->loop; M_Layout 9111 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->scrollVertical; M_Layout 9117 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->scrollRate; M_Layout 9123 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Layout *) node)->scrollMode; M_Layout 9187 src/scenegraph/mpeg4_nodes.c M_Layout *p; M_Layout 9188 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_Layout);