M_MatteTexture    331 src/compositor/texturing.c 		GF_TextureHandler *hdl = gf_sc_texture_get_handler( ((M_MatteTexture*)n)->surfaceB );
M_MatteTexture   1607 src/compositor/texturing_gl.c 	M_MatteTexture *matte = (M_MatteTexture *)n;
M_MatteTexture   1935 src/compositor/texturing_gl.c 	M_MatteTexture *matte;
M_MatteTexture   1937 src/compositor/texturing_gl.c 	matte = (M_MatteTexture *)txh->matteTexture;
M_MatteTexture   22812 src/scenegraph/mpeg4_nodes.c 	M_MatteTexture *p = (M_MatteTexture *) node;
M_MatteTexture   22865 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *)node)->surfaceA;
M_MatteTexture   22872 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *)node)->surfaceB;
M_MatteTexture   22879 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *)node)->alphaSurface;
M_MatteTexture   22885 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *) node)->operation;
M_MatteTexture   22891 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *) node)->overwrite;
M_MatteTexture   22897 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *) node)->fraction;
M_MatteTexture   22903 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MatteTexture *) node)->parameter;
M_MatteTexture   22934 src/scenegraph/mpeg4_nodes.c 	M_MatteTexture *p;
M_MatteTexture   22935 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_MatteTexture);