M_MatteTexture 331 src/compositor/texturing.c GF_TextureHandler *hdl = gf_sc_texture_get_handler( ((M_MatteTexture*)n)->surfaceB ); M_MatteTexture 1607 src/compositor/texturing_gl.c M_MatteTexture *matte = (M_MatteTexture *)n; M_MatteTexture 1935 src/compositor/texturing_gl.c M_MatteTexture *matte; M_MatteTexture 1937 src/compositor/texturing_gl.c matte = (M_MatteTexture *)txh->matteTexture; M_MatteTexture 22812 src/scenegraph/mpeg4_nodes.c M_MatteTexture *p = (M_MatteTexture *) node; M_MatteTexture 22865 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *)node)->surfaceA; M_MatteTexture 22872 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *)node)->surfaceB; M_MatteTexture 22879 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *)node)->alphaSurface; M_MatteTexture 22885 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *) node)->operation; M_MatteTexture 22891 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *) node)->overwrite; M_MatteTexture 22897 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *) node)->fraction; M_MatteTexture 22903 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MatteTexture *) node)->parameter; M_MatteTexture 22934 src/scenegraph/mpeg4_nodes.c M_MatteTexture *p; M_MatteTexture 22935 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_MatteTexture);