M_MorphShape 33382 src/scenegraph/mpeg4_nodes.c M_MorphShape *p = (M_MorphShape *) node; M_MorphShape 33433 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MorphShape *)node)->baseShape; M_MorphShape 33439 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MorphShape *) node)->morphID; M_MorphShape 33446 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MorphShape *)node)->targetShapes; M_MorphShape 33452 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_MorphShape *) node)->weights; M_MorphShape 33487 src/scenegraph/mpeg4_nodes.c M_MorphShape *p; M_MorphShape 33488 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_MorphShape);