M_MorphShape     33382 src/scenegraph/mpeg4_nodes.c 	M_MorphShape *p = (M_MorphShape *) node;
M_MorphShape     33433 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MorphShape *)node)->baseShape;
M_MorphShape     33439 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MorphShape *) node)->morphID;
M_MorphShape     33446 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MorphShape *)node)->targetShapes;
M_MorphShape     33452 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_MorphShape *) node)->weights;
M_MorphShape     33487 src/scenegraph/mpeg4_nodes.c 	M_MorphShape *p;
M_MorphShape     33488 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_MorphShape);