M_Normal 1155 src/compositor/mesh.c M_Normal *normal = (M_Normal*) __normal; M_Normal 1464 src/compositor/mesh.c M_Normal *norm = (M_Normal *)eg->normal; M_Normal 439 src/compositor/x3d_geometry.c if (_normal) norms = & ((M_Normal *)_normal)->vector; M_Normal 592 src/compositor/x3d_geometry.c if (_normal) norms = & ((M_Normal *)_normal)->vector; M_Normal 848 src/compositor/x3d_geometry.c if (_normal) norms = & ((M_Normal *)_normal)->vector; M_Normal 10136 src/scenegraph/mpeg4_nodes.c M_Normal *p = (M_Normal *) node; M_Normal 10188 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_Normal *) node)->vector; M_Normal 10217 src/scenegraph/mpeg4_nodes.c M_Normal *p; M_Normal 10218 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_Normal);