M_Normal         1155 src/compositor/mesh.c 	M_Normal *normal = (M_Normal*) __normal;
M_Normal         1464 src/compositor/mesh.c 	M_Normal *norm = (M_Normal *)eg->normal;
M_Normal          439 src/compositor/x3d_geometry.c 	if (_normal) norms = & ((M_Normal *)_normal)->vector;
M_Normal          592 src/compositor/x3d_geometry.c 	if (_normal) norms = & ((M_Normal *)_normal)->vector;
M_Normal          848 src/compositor/x3d_geometry.c 	if (_normal) norms = & ((M_Normal *)_normal)->vector;
M_Normal         10136 src/scenegraph/mpeg4_nodes.c 	M_Normal *p = (M_Normal *) node;
M_Normal         10188 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_Normal *) node)->vector;
M_Normal         10217 src/scenegraph/mpeg4_nodes.c 	M_Normal *p;
M_Normal         10218 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_Normal);