M_NurbsCurve     25310 src/scenegraph/mpeg4_nodes.c 	M_NurbsCurve *p = (M_NurbsCurve *) node;
M_NurbsCurve     25365 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_NurbsCurve *)node)->on_set_colorIndex;
M_NurbsCurve     25367 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->set_colorIndex;
M_NurbsCurve     25374 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *)node)->color;
M_NurbsCurve     25380 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->controlPoint;
M_NurbsCurve     25386 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->tessellation;
M_NurbsCurve     25392 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->colorIndex;
M_NurbsCurve     25398 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->colorPerVertex;
M_NurbsCurve     25404 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->knot;
M_NurbsCurve     25410 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsCurve *) node)->order;
M_NurbsCurve     25459 src/scenegraph/mpeg4_nodes.c 	M_NurbsCurve *p;
M_NurbsCurve     25460 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_NurbsCurve);