M_NurbsCurve 25310 src/scenegraph/mpeg4_nodes.c M_NurbsCurve *p = (M_NurbsCurve *) node; M_NurbsCurve 25365 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_NurbsCurve *)node)->on_set_colorIndex; M_NurbsCurve 25367 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->set_colorIndex; M_NurbsCurve 25374 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *)node)->color; M_NurbsCurve 25380 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->controlPoint; M_NurbsCurve 25386 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->tessellation; M_NurbsCurve 25392 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->colorIndex; M_NurbsCurve 25398 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->colorPerVertex; M_NurbsCurve 25404 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->knot; M_NurbsCurve 25410 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsCurve *) node)->order; M_NurbsCurve 25459 src/scenegraph/mpeg4_nodes.c M_NurbsCurve *p; M_NurbsCurve 25460 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_NurbsCurve);