M_NurbsSurface 25646 src/scenegraph/mpeg4_nodes.c M_NurbsSurface *p = (M_NurbsSurface *) node; M_NurbsSurface 25705 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_NurbsSurface *)node)->on_set_colorIndex; M_NurbsSurface 25707 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->set_colorIndex; M_NurbsSurface 25712 src/scenegraph/mpeg4_nodes.c info->on_event_in = ((M_NurbsSurface *)node)->on_set_texColorIndex; M_NurbsSurface 25714 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->set_texColorIndex; M_NurbsSurface 25721 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *)node)->color; M_NurbsSurface 25727 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->controlPoint; M_NurbsSurface 25734 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *)node)->texCoord; M_NurbsSurface 25740 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->uTessellation; M_NurbsSurface 25746 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->vTessellation; M_NurbsSurface 25752 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->ccw; M_NurbsSurface 25758 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->colorIndex; M_NurbsSurface 25764 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->colorPerVertex; M_NurbsSurface 25770 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->solid; M_NurbsSurface 25776 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->texColorIndex; M_NurbsSurface 25782 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->uDimension; M_NurbsSurface 25788 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->uKnot; M_NurbsSurface 25794 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->uOrder; M_NurbsSurface 25800 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->vDimension; M_NurbsSurface 25806 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->vKnot; M_NurbsSurface 25812 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_NurbsSurface *) node)->vOrder; M_NurbsSurface 25896 src/scenegraph/mpeg4_nodes.c M_NurbsSurface *p; M_NurbsSurface 25897 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_NurbsSurface);