M_NurbsSurface   25646 src/scenegraph/mpeg4_nodes.c 	M_NurbsSurface *p = (M_NurbsSurface *) node;
M_NurbsSurface   25705 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_NurbsSurface *)node)->on_set_colorIndex;
M_NurbsSurface   25707 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->set_colorIndex;
M_NurbsSurface   25712 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_NurbsSurface *)node)->on_set_texColorIndex;
M_NurbsSurface   25714 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->set_texColorIndex;
M_NurbsSurface   25721 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *)node)->color;
M_NurbsSurface   25727 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->controlPoint;
M_NurbsSurface   25734 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *)node)->texCoord;
M_NurbsSurface   25740 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->uTessellation;
M_NurbsSurface   25746 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->vTessellation;
M_NurbsSurface   25752 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->ccw;
M_NurbsSurface   25758 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->colorIndex;
M_NurbsSurface   25764 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->colorPerVertex;
M_NurbsSurface   25770 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->solid;
M_NurbsSurface   25776 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->texColorIndex;
M_NurbsSurface   25782 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->uDimension;
M_NurbsSurface   25788 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->uKnot;
M_NurbsSurface   25794 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->uOrder;
M_NurbsSurface   25800 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->vDimension;
M_NurbsSurface   25806 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->vKnot;
M_NurbsSurface   25812 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_NurbsSurface *) node)->vOrder;
M_NurbsSurface   25896 src/scenegraph/mpeg4_nodes.c 	M_NurbsSurface *p;
M_NurbsSurface   25897 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_NurbsSurface);