M_ProximitySensor  745 src/compositor/mpeg4_sensors.c 	M_ProximitySensor *ps = (M_ProximitySensor *)node;
M_ProximitySensor 11824 src/scenegraph/mpeg4_nodes.c 	M_ProximitySensor *p = (M_ProximitySensor *) node;
M_ProximitySensor 11871 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->center;
M_ProximitySensor 11877 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->size;
M_ProximitySensor 11883 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->enabled;
M_ProximitySensor 11889 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->isActive;
M_ProximitySensor 11895 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->position_changed;
M_ProximitySensor 11901 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->orientation_changed;
M_ProximitySensor 11907 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->enterTime;
M_ProximitySensor 11913 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_ProximitySensor *) node)->exitTime;
M_ProximitySensor 11957 src/scenegraph/mpeg4_nodes.c 	M_ProximitySensor *p;
M_ProximitySensor 11958 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_ProximitySensor);