M_ProximitySensor 745 src/compositor/mpeg4_sensors.c M_ProximitySensor *ps = (M_ProximitySensor *)node; M_ProximitySensor 11824 src/scenegraph/mpeg4_nodes.c M_ProximitySensor *p = (M_ProximitySensor *) node; M_ProximitySensor 11871 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->center; M_ProximitySensor 11877 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->size; M_ProximitySensor 11883 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->enabled; M_ProximitySensor 11889 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->isActive; M_ProximitySensor 11895 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->position_changed; M_ProximitySensor 11901 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->orientation_changed; M_ProximitySensor 11907 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->enterTime; M_ProximitySensor 11913 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_ProximitySensor *) node)->exitTime; M_ProximitySensor 11957 src/scenegraph/mpeg4_nodes.c M_ProximitySensor *p; M_ProximitySensor 11958 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_ProximitySensor);