M_SolidRep       29429 src/scenegraph/mpeg4_nodes.c 	M_SolidRep *p = (M_SolidRep *) node;
M_SolidRep       29482 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SolidRep *) node)->bboxSize;
M_SolidRep       29488 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SolidRep *) node)->densityList;
M_SolidRep       29495 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SolidRep *)node)->solidTree;
M_SolidRep       29528 src/scenegraph/mpeg4_nodes.c 	M_SolidRep *p;
M_SolidRep       29529 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_SolidRep);