M_SpotLight        39 src/compositor/mpeg4_lighting.c 	M_SpotLight *sl = (M_SpotLight *)n;
M_SpotLight      13547 src/scenegraph/mpeg4_nodes.c 	M_SpotLight *p = (M_SpotLight *) node;
M_SpotLight      13598 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->ambientIntensity;
M_SpotLight      13604 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->attenuation;
M_SpotLight      13610 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->beamWidth;
M_SpotLight      13616 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->color;
M_SpotLight      13622 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->cutOffAngle;
M_SpotLight      13628 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->direction;
M_SpotLight      13634 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->intensity;
M_SpotLight      13640 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->location;
M_SpotLight      13646 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->on;
M_SpotLight      13652 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SpotLight *) node)->radius;
M_SpotLight      13740 src/scenegraph/mpeg4_nodes.c 	M_SpotLight *p;
M_SpotLight      13741 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_SpotLight);