M_SpotLight 39 src/compositor/mpeg4_lighting.c M_SpotLight *sl = (M_SpotLight *)n; M_SpotLight 13547 src/scenegraph/mpeg4_nodes.c M_SpotLight *p = (M_SpotLight *) node; M_SpotLight 13598 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->ambientIntensity; M_SpotLight 13604 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->attenuation; M_SpotLight 13610 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->beamWidth; M_SpotLight 13616 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->color; M_SpotLight 13622 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->cutOffAngle; M_SpotLight 13628 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->direction; M_SpotLight 13634 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->intensity; M_SpotLight 13640 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->location; M_SpotLight 13646 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->on; M_SpotLight 13652 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SpotLight *) node)->radius; M_SpotLight 13740 src/scenegraph/mpeg4_nodes.c M_SpotLight *p; M_SpotLight 13741 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_SpotLight);