M_SubdivSurfaceSector 29861 src/scenegraph/mpeg4_nodes.c 	M_SubdivSurfaceSector *p = (M_SubdivSurfaceSector *) node;
M_SubdivSurfaceSector 29908 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->flatness;
M_SubdivSurfaceSector 29914 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->normal;
M_SubdivSurfaceSector 29920 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->normalTension;
M_SubdivSurfaceSector 29926 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->_tag;
M_SubdivSurfaceSector 29932 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->theta;
M_SubdivSurfaceSector 29938 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->faceIndex;
M_SubdivSurfaceSector 29944 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivSurfaceSector *) node)->vertexIndex;
M_SubdivSurfaceSector 30012 src/scenegraph/mpeg4_nodes.c 	M_SubdivSurfaceSector *p;
M_SubdivSurfaceSector 30013 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_SubdivSurfaceSector);