M_SubdivSurfaceSector 29861 src/scenegraph/mpeg4_nodes.c M_SubdivSurfaceSector *p = (M_SubdivSurfaceSector *) node; M_SubdivSurfaceSector 29908 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->flatness; M_SubdivSurfaceSector 29914 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->normal; M_SubdivSurfaceSector 29920 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->normalTension; M_SubdivSurfaceSector 29926 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->_tag; M_SubdivSurfaceSector 29932 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->theta; M_SubdivSurfaceSector 29938 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->faceIndex; M_SubdivSurfaceSector 29944 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_SubdivSurfaceSector *) node)->vertexIndex; M_SubdivSurfaceSector 30012 src/scenegraph/mpeg4_nodes.c M_SubdivSurfaceSector *p; M_SubdivSurfaceSector 30013 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_SubdivSurfaceSector);