M_SubdivisionSurface 29547 src/scenegraph/mpeg4_nodes.c 	M_SubdivisionSurface *p = (M_SubdivisionSurface *) node;
M_SubdivisionSurface 29612 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_colorIndex;
M_SubdivisionSurface 29614 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_colorIndex;
M_SubdivisionSurface 29619 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_coordIndex;
M_SubdivisionSurface 29621 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_coordIndex;
M_SubdivisionSurface 29626 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_cornerVertexIndex;
M_SubdivisionSurface 29628 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_cornerVertexIndex;
M_SubdivisionSurface 29633 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_creaseEdgeIndex;
M_SubdivisionSurface 29635 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_creaseEdgeIndex;
M_SubdivisionSurface 29640 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_creaseVertexIndex;
M_SubdivisionSurface 29642 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_creaseVertexIndex;
M_SubdivisionSurface 29647 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_dartVertexIndex;
M_SubdivisionSurface 29649 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_dartVertexIndex;
M_SubdivisionSurface 29654 src/scenegraph/mpeg4_nodes.c 		info->on_event_in = ((M_SubdivisionSurface *)node)->on_set_texCoordIndex;
M_SubdivisionSurface 29656 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->set_texCoordIndex;
M_SubdivisionSurface 29663 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *)node)->color;
M_SubdivisionSurface 29670 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *)node)->coord;
M_SubdivisionSurface 29677 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *)node)->texCoord;
M_SubdivisionSurface 29684 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *)node)->sectors;
M_SubdivisionSurface 29690 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->subdivisionLevel;
M_SubdivisionSurface 29696 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->subdivisionType;
M_SubdivisionSurface 29702 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->subdivisionSubType;
M_SubdivisionSurface 29708 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->invisibleEdgeIndex;
M_SubdivisionSurface 29714 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->ccw;
M_SubdivisionSurface 29720 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->colorIndex;
M_SubdivisionSurface 29726 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->colorPerVertex;
M_SubdivisionSurface 29732 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->convex;
M_SubdivisionSurface 29738 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->coordIndex;
M_SubdivisionSurface 29744 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->cornerVertexIndex;
M_SubdivisionSurface 29750 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->creaseEdgeIndex;
M_SubdivisionSurface 29756 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->creaseVertexIndex;
M_SubdivisionSurface 29762 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->dartVertexIndex;
M_SubdivisionSurface 29768 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->solid;
M_SubdivisionSurface 29774 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_SubdivisionSurface *) node)->texCoordIndex;
M_SubdivisionSurface 29838 src/scenegraph/mpeg4_nodes.c 	M_SubdivisionSurface *p;
M_SubdivisionSurface 29839 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_SubdivisionSurface);