M_TextureTransform 1543 src/compositor/texturing_gl.c M_TextureTransform *tt = (M_TextureTransform *)tx_transform; M_TextureTransform 204 src/compositor/visual_manager_2d_draw.c M_TextureTransform *txt = (M_TextureTransform *) txtrans; M_TextureTransform 14226 src/scenegraph/mpeg4_nodes.c M_TextureTransform *p = (M_TextureTransform *) node; M_TextureTransform 14277 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_TextureTransform *) node)->center; M_TextureTransform 14283 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_TextureTransform *) node)->rotation; M_TextureTransform 14289 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_TextureTransform *) node)->scale; M_TextureTransform 14295 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_TextureTransform *) node)->translation; M_TextureTransform 14347 src/scenegraph/mpeg4_nodes.c M_TextureTransform *p; M_TextureTransform 14348 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_TextureTransform);