M_TextureTransform 1543 src/compositor/texturing_gl.c 			M_TextureTransform *tt = (M_TextureTransform *)tx_transform;
M_TextureTransform  204 src/compositor/visual_manager_2d_draw.c 		M_TextureTransform *txt = (M_TextureTransform *) txtrans;
M_TextureTransform 14226 src/scenegraph/mpeg4_nodes.c 	M_TextureTransform *p = (M_TextureTransform *) node;
M_TextureTransform 14277 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_TextureTransform *) node)->center;
M_TextureTransform 14283 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_TextureTransform *) node)->rotation;
M_TextureTransform 14289 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_TextureTransform *) node)->scale;
M_TextureTransform 14295 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_TextureTransform *) node)->translation;
M_TextureTransform 14347 src/scenegraph/mpeg4_nodes.c 	M_TextureTransform *p;
M_TextureTransform 14348 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_TextureTransform);