M_VisibilitySensor 1351 src/compositor/mpeg4_sensors.c 	M_VisibilitySensor *vs = (M_VisibilitySensor *)node;
M_VisibilitySensor 15650 src/scenegraph/mpeg4_nodes.c 	M_VisibilitySensor *p = (M_VisibilitySensor *) node;
M_VisibilitySensor 15701 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_VisibilitySensor *) node)->center;
M_VisibilitySensor 15707 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_VisibilitySensor *) node)->enabled;
M_VisibilitySensor 15713 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_VisibilitySensor *) node)->size;
M_VisibilitySensor 15719 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_VisibilitySensor *) node)->enterTime;
M_VisibilitySensor 15725 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_VisibilitySensor *) node)->exitTime;
M_VisibilitySensor 15731 src/scenegraph/mpeg4_nodes.c 		info->far_ptr = & ((M_VisibilitySensor *) node)->isActive;
M_VisibilitySensor 15773 src/scenegraph/mpeg4_nodes.c 	M_VisibilitySensor *p;
M_VisibilitySensor 15774 src/scenegraph/mpeg4_nodes.c 	GF_SAFEALLOC(p, M_VisibilitySensor);