M_VisibilitySensor 1351 src/compositor/mpeg4_sensors.c M_VisibilitySensor *vs = (M_VisibilitySensor *)node; M_VisibilitySensor 15650 src/scenegraph/mpeg4_nodes.c M_VisibilitySensor *p = (M_VisibilitySensor *) node; M_VisibilitySensor 15701 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_VisibilitySensor *) node)->center; M_VisibilitySensor 15707 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_VisibilitySensor *) node)->enabled; M_VisibilitySensor 15713 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_VisibilitySensor *) node)->size; M_VisibilitySensor 15719 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_VisibilitySensor *) node)->enterTime; M_VisibilitySensor 15725 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_VisibilitySensor *) node)->exitTime; M_VisibilitySensor 15731 src/scenegraph/mpeg4_nodes.c info->far_ptr = & ((M_VisibilitySensor *) node)->isActive; M_VisibilitySensor 15773 src/scenegraph/mpeg4_nodes.c M_VisibilitySensor *p; M_VisibilitySensor 15774 src/scenegraph/mpeg4_nodes.c GF_SAFEALLOC(p, M_VisibilitySensor);