AnimatorStack 283 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 289 src/scenegraph/mpeg4_animators.c static void Animator_Update(AnimatorStack *stack, u32 keyValueType, u32 nCtrl, MFVec2f *keySpline, u32 nWeight, Fixed *weights) AnimatorStack 326 src/scenegraph/mpeg4_animators.c static void PA_Update(M_PositionAnimator *pa, AnimatorStack *stack) AnimatorStack 353 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 467 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 484 src/scenegraph/mpeg4_animators.c AnimatorStack *stack; AnimatorStack 485 src/scenegraph/mpeg4_animators.c GF_SAFEALLOC(stack, AnimatorStack); AnimatorStack 496 src/scenegraph/mpeg4_animators.c static void PA2D_Update(M_PositionAnimator2D *pa, AnimatorStack *stack) AnimatorStack 522 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 633 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 650 src/scenegraph/mpeg4_animators.c AnimatorStack *stack; AnimatorStack 651 src/scenegraph/mpeg4_animators.c GF_SAFEALLOC(stack, AnimatorStack); AnimatorStack 662 src/scenegraph/mpeg4_animators.c static void SA_Update(M_ScalarAnimator *sa, AnimatorStack *stack) AnimatorStack 687 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 794 src/scenegraph/mpeg4_animators.c AnimatorStack *stack = (AnimatorStack *)gf_node_get_private(node); AnimatorStack 812 src/scenegraph/mpeg4_animators.c AnimatorStack *stack; AnimatorStack 813 src/scenegraph/mpeg4_animators.c GF_SAFEALLOC(stack, AnimatorStack);