/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_MOTION_VECTOR_H #define AVUTIL_MOTION_VECTOR_H #include <stdint.h> typedef struct AVMotionVector { /** * Where the current macroblock comes from; negative value when it comes * from the past, positive value when it comes from the future. * XXX: set exact relative ref frame reference instead of a +/- 1 "direction". */ int32_t source; /** * Width and height of the block. */ uint8_t w, h; /** * Absolute source position. Can be outside the frame area. */ int16_t src_x, src_y; /** * Absolute destination position. Can be outside the frame area. */ int16_t dst_x, dst_y; /** * Extra flag information. * Currently unused. */ uint64_t flags; } AVMotionVector; #endif /* AVUTIL_MOTION_VECTOR_H */ /* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_MOTION_VECTOR_H #define AVUTIL_MOTION_VECTOR_H #include <stdint.h> typedef struct AVMotionVector { /** * Where the current macroblock comes from; negative value when it comes * from the past, positive value when it comes from the future. * XXX: set exact relative ref frame reference instead of a +/- 1 "direction". */ int32_t source; /** * Width and height of the block. */ uint8_t w, h; /** * Absolute source position. Can be outside the frame area. */ int16_t src_x, src_y; /** * Absolute destination position. Can be outside the frame area. */ int16_t dst_x, dst_y; /** * Extra flag information. * Currently unused. */ uint64_t flags; } AVMotionVector; #endif /* AVUTIL_MOTION_VECTOR_H */