WaitForMultipleObjects 1009 server/mpm/winnt/child.c rv = WaitForMultipleObjects(2, (HANDLE *) child_events, FALSE, INFINITE); WaitForMultipleObjects 1012 server/mpm/winnt/child.c rv = WaitForMultipleObjects(2, (HANDLE *) child_events, FALSE, 1000); WaitForMultipleObjects 1151 server/mpm/winnt/child.c dwRet = WaitForMultipleObjects(min(threads_created - watch_thread, WaitForMultipleObjects 766 server/mpm/winnt/mpm_winnt.c rv = WaitForMultipleObjects(2, waitlist, FALSE, INFINITE); WaitForMultipleObjects 881 server/mpm/winnt/mpm_winnt.c rv = WaitForMultipleObjects(NUM_WAIT_HANDLES, (HANDLE *) event_handles, FALSE, INFINITE); WaitForMultipleObjects 758 server/mpm/winnt/service.c if (WaitForMultipleObjects(2, waitfor, FALSE, 10000) != WAIT_OBJECT_0) { WaitForMultipleObjects 180 srclib/apr/include/arch/win32/apr_dbg_win32_handles.h (HANDLE)(WaitForMultipleObjects)(d1,ah,b,d2), \ WaitForMultipleObjects 1076 srclib/apr/threadproc/win32/proc.c DWORD waitStatus = WaitForMultipleObjects(nHandles, pHandles,