Clip_BitDepth 649 libde265/deblock.cc vertical ? yDi+k : yDi-1, p0,Clip_BitDepth(p0+delta, bitDepth_Y), Clip_BitDepth 651 libde265/deblock.cc vertical ? yDi+k : yDi, q0,Clip_BitDepth(q0-delta, bitDepth_Y), Clip_BitDepth 655 libde265/deblock.cc if (filterP) { ptr[-0-1+k*stride] = Clip_BitDepth(p0+delta, bitDepth_Y); } Clip_BitDepth 656 libde265/deblock.cc if (filterQ) { ptr[ 0 +k*stride] = Clip_BitDepth(q0-delta, bitDepth_Y); } Clip_BitDepth 659 libde265/deblock.cc if (filterP) { ptr[ k -1*stride] = Clip_BitDepth(p0+delta, bitDepth_Y); } Clip_BitDepth 660 libde265/deblock.cc if (filterQ) { ptr[ k +0*stride] = Clip_BitDepth(q0-delta, bitDepth_Y); } Clip_BitDepth 673 libde265/deblock.cc if (vertical) { ptr[-1-1+k*stride] = Clip_BitDepth(p1+delta_p, bitDepth_Y); } Clip_BitDepth 674 libde265/deblock.cc else { ptr[ k -2*stride] = Clip_BitDepth(p1+delta_p, bitDepth_Y); } Clip_BitDepth 685 libde265/deblock.cc if (vertical) { ptr[ 1 +k*stride] = Clip_BitDepth(q1+delta_q, bitDepth_Y); } Clip_BitDepth 686 libde265/deblock.cc else { ptr[ k +1*stride] = Clip_BitDepth(q1+delta_q, bitDepth_Y); } Clip_BitDepth 849 libde265/deblock.cc if (filterP) { ptr[-1+k*stride] = Clip_BitDepth(p[0][k]+delta, bitDepth_C); } Clip_BitDepth 850 libde265/deblock.cc if (filterQ) { ptr[ 0+k*stride] = Clip_BitDepth(q[0][k]-delta, bitDepth_C); } Clip_BitDepth 864 libde265/deblock.cc if (filterP) { ptr[ k-1*stride] = Clip_BitDepth(p[0][k]+delta, bitDepth_C); } Clip_BitDepth 865 libde265/deblock.cc if (filterQ) { ptr[ k+0*stride] = Clip_BitDepth(q[0][k]-delta, bitDepth_C); } Clip_BitDepth 75 libde265/fallback-dct.cc dst[y*stride+x] = Clip_BitDepth(dst[y*stride+x] + c, bit_depth); Clip_BitDepth 246 libde265/fallback-dct.cc dst[y*stride+x] = Clip_BitDepth(dst[y*stride+x] + c, bit_depth); Clip_BitDepth 401 libde265/fallback-dct.cc dst[y*stride+i] = Clip_BitDepth(dst[y*stride+i] + out, bit_depth); Clip_BitDepth 686 libde265/fallback-dct.cc dst[y*stride+i] = Clip_BitDepth(dst[y*stride+i] + out, bit_depth); Clip_BitDepth 71 libde265/fallback-dct.h dst[y*stride+x] = Clip_BitDepth(dst[y*stride+x] + r[y*nT+x], bit_depth); Clip_BitDepth 179 libde265/fallback-motion.cc out[0] = Clip_BitDepth((in[0] + offset1)>>shift1, bit_depth); Clip_BitDepth 180 libde265/fallback-motion.cc out[1] = Clip_BitDepth((in[1] + offset1)>>shift1, bit_depth); Clip_BitDepth 202 libde265/fallback-motion.cc out[0] = Clip_BitDepth(((in[0]*w + rnd)>>log2WD) + o, bit_depth); Clip_BitDepth 223 libde265/fallback-motion.cc out[0] = Clip_BitDepth((in1[0]*w1 + in2[0]*w2 + rnd)>>(log2WD+1), bit_depth); Clip_BitDepth 246 libde265/fallback-motion.cc out[0] = Clip_BitDepth((in1[0] + in2[0] + offset2)>>shift2, bit_depth); Clip_BitDepth 247 libde265/fallback-motion.cc out[1] = Clip_BitDepth((in1[1] + in2[1] + offset2)>>shift2, bit_depth); Clip_BitDepth 952 libde265/intrapred.cc dst[0+y*dstStride] = Clip_BitDepth(border[1] + ((border[-1-y] - border[0])>>1), bit_depth); Clip_BitDepth 990 libde265/intrapred.cc dst[x] = Clip_BitDepth(border[-1] + ((border[1+x] - border[0])>>1), bit_depth); // DIFF (x<->y && neg)