PI 130 contrib/gregbook/rpng2-win.c #ifndef PI PI 133 contrib/gregbook/rpng2-win.c #define PI_2 (PI*0.5) PI 134 contrib/gregbook/rpng2-win.c #define INV_PI_360 (360.0 / PI) PI 1006 contrib/gregbook/rpng2-win.c intensity = cos((angle+(rotate*dist*PI)) * freq) * PI 1009 contrib/gregbook/rpng2-win.c hue = (angle + PI) * INV_PI_360 + aoffset; PI 135 contrib/gregbook/rpng2-x.c #ifndef PI PI 138 contrib/gregbook/rpng2-x.c #define PI_2 (PI*0.5) PI 139 contrib/gregbook/rpng2-x.c #define INV_PI_360 (360.0 / PI) PI 1256 contrib/gregbook/rpng2-x.c intensity = cos((angle+(rotate*dist*PI)) * freq) * PI 1259 contrib/gregbook/rpng2-x.c hue = (angle + PI) * INV_PI_360 + aoffset; PI 2024 contrib/gregbook/rpng2-x.c intensity = cos((angle+(rotate*dist*PI)) * freq) * PI 2027 contrib/gregbook/rpng2-x.c hue = (angle + PI) * INV_PI_360 + aoffset;