UV_HANDLE_ENDGAME_QUEUED 88 src/win/handle-inl.h if (!(handle->flags & UV_HANDLE_ENDGAME_QUEUED)) { UV_HANDLE_ENDGAME_QUEUED 89 src/win/handle-inl.h handle->flags |= UV_HANDLE_ENDGAME_QUEUED; UV_HANDLE_ENDGAME_QUEUED 104 src/win/handle-inl.h handle->flags &= ~UV_HANDLE_ENDGAME_QUEUED;