UV_HANDLE_ENDGAME_QUEUED   88 src/win/handle-inl.h   if (!(handle->flags & UV_HANDLE_ENDGAME_QUEUED)) {
UV_HANDLE_ENDGAME_QUEUED   89 src/win/handle-inl.h     handle->flags |= UV_HANDLE_ENDGAME_QUEUED;
UV_HANDLE_ENDGAME_QUEUED  104 src/win/handle-inl.h     handle->flags &= ~UV_HANDLE_ENDGAME_QUEUED;