RB_BLACK 334 include/tree.h RB_COLOR(black, field) = RB_BLACK; \ RB_BLACK 417 include/tree.h RB_COLOR(tmp, field) = RB_BLACK; \ RB_BLACK 433 include/tree.h RB_COLOR(tmp, field) = RB_BLACK; \ RB_BLACK 448 include/tree.h RB_COLOR(head->rbh_root, field) = RB_BLACK; \ RB_BLACK 456 include/tree.h while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ RB_BLACK 466 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ RB_BLACK 468 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ RB_BLACK 474 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \ RB_BLACK 478 include/tree.h RB_COLOR(oleft, field) = RB_BLACK; \ RB_BLACK 484 include/tree.h RB_COLOR(parent, field) = RB_BLACK; \ RB_BLACK 486 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \ RB_BLACK 499 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ RB_BLACK 501 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ RB_BLACK 507 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \ RB_BLACK 511 include/tree.h RB_COLOR(oright, field) = RB_BLACK; \ RB_BLACK 517 include/tree.h RB_COLOR(parent, field) = RB_BLACK; \ RB_BLACK 519 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \ RB_BLACK 527 include/tree.h RB_COLOR(elm, field) = RB_BLACK; \ RB_BLACK 592 include/tree.h if (color == RB_BLACK) \