RB_COLOR 330 include/tree.h RB_COLOR(elm, field) = RB_RED; \ RB_COLOR 334 include/tree.h RB_COLOR(black, field) = RB_BLACK; \ RB_COLOR 335 include/tree.h RB_COLOR(red, field) = RB_RED; \ RB_COLOR 412 include/tree.h RB_COLOR(parent, field) == RB_RED) { \ RB_COLOR 416 include/tree.h if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ RB_COLOR 417 include/tree.h RB_COLOR(tmp, field) = RB_BLACK; \ RB_COLOR 432 include/tree.h if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ RB_COLOR 433 include/tree.h RB_COLOR(tmp, field) = RB_BLACK; \ RB_COLOR 448 include/tree.h RB_COLOR(head->rbh_root, field) = RB_BLACK; \ RB_COLOR 456 include/tree.h while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ RB_COLOR 460 include/tree.h if (RB_COLOR(tmp, field) == RB_RED) { \ RB_COLOR 466 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ RB_COLOR 468 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ RB_COLOR 469 include/tree.h RB_COLOR(tmp, field) = RB_RED; \ RB_COLOR 474 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \ RB_COLOR 478 include/tree.h RB_COLOR(oleft, field) = RB_BLACK; \ RB_COLOR 479 include/tree.h RB_COLOR(tmp, field) = RB_RED; \ RB_COLOR 483 include/tree.h RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ RB_COLOR 484 include/tree.h RB_COLOR(parent, field) = RB_BLACK; \ RB_COLOR 486 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \ RB_COLOR 493 include/tree.h if (RB_COLOR(tmp, field) == RB_RED) { \ RB_COLOR 499 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ RB_COLOR 501 include/tree.h RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ RB_COLOR 502 include/tree.h RB_COLOR(tmp, field) = RB_RED; \ RB_COLOR 507 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \ RB_COLOR 511 include/tree.h RB_COLOR(oright, field) = RB_BLACK; \ RB_COLOR 512 include/tree.h RB_COLOR(tmp, field) = RB_RED; \ RB_COLOR 516 include/tree.h RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ RB_COLOR 517 include/tree.h RB_COLOR(parent, field) = RB_BLACK; \ RB_COLOR 519 include/tree.h RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \ RB_COLOR 527 include/tree.h RB_COLOR(elm, field) = RB_BLACK; \ RB_COLOR 546 include/tree.h color = RB_COLOR(elm, field); \ RB_COLOR 580 include/tree.h color = RB_COLOR(elm, field); \